using System;
using System.Collections.Generic;
using System.Text;

namespace Ordering.Domain
{
    /// <summary>
    /// An <see cref="Order"/> moves through multiple states and each of those states is represented by a value
    /// in this enum.
    /// </summary>
    public enum OrderStateKind
    {
        /// <summary>
        /// The order has been created and stored by the system but not yet processed.
        /// </summary>
        New,

        /// <summary>
        /// The order is being processed.
        /// </summary>
        Processing
    }
}
